Charisma Vs. Will

Arson and Dead Gnolls

After resting at the Dragon’s cave, the party returned to town, carrying many flasks of dragon blood and body parts. Upon arriving, they discover that the Mayor’s house had been burned down. Upon examination, they concluded it was possibly magic based arson.

Giving some dragon meat to the local church, the party discovered the Mayor’s house was burned down by a nearby tribe of Gnolls. The party offers to negotiate with the Gnolls to cease hostilities between themselves and the village.

After locating the Gnoll’s camp, the party encounters “Chef Man”. He proceeded to lie about involvement in the arson, and attacked the party. After killing all the gnolls but one, the party finds “Jimba” the mayor of Rezuwin, being held captive. He explains that a locket was taken from him, and delivered to some other gnolls. This locket was the map and key to a vault, containing the town’s reserve treasures.

The party locates the vault, and waits for the other gnolls to arrive.

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Some Honor Amongst Thieves

The party descended into the sewers, looking for the entrance to the Thieve’s Guild. They were attacked by a gelatinous blob, which they defeated, and filled his remains in a vial and several water skins.

They soon find the entrance to the Thieve’s Guild, where they meet “Feeny”, and discuss the thieve’s feelings on the Church of Pelor. The party agrees to help the thieves guild by procuring medicine from the town of Resowin. They also meet “Grey”, who was imprisoned by the thieves. The party frees him and he joins the group.

The party prepared for their journey, and received upgrades from the Pelor Armory. They’re given a horse and carriage for their journey.

Upon arriving in Resowin, the party questions the locals about the fabled medicine. It was said that 20 years ago, adventurers came to Resowin and slayed a large beast, whose blood had healing properties.

The party travels to a near by cave, and fights a Dragon complete with Treasure Hoard. The beast was killed, and it’s treasure divided up. The party returned to Resowin to rest.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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